Procedural textures and corrections are disregarded. In this mode, a bitmap texture connected directly or indirectly to the diffuse material slot is used as the primary viewport preview. The behavior of the ‘Auto’ texture binding mode is restored to its V-Ray 6.10.03 state.macOS: Entering sleep mode no longer severs the communication between V-Ray and SketchUp.macOS: Fixed an error prompted by import of assets with auto-generated UI.An issue causing a crash after undoing and redoing a V-Ray Light creation during interactive rendering is resolved.Opening scenes with missing Cosmos or Enmesh asset files no longer leads to errors.Removal of a V-Ray modifier from a Scatter's guest no longer deletes all instance previews from the viewport.The VFB no longer prints a localization error when rendering for the first time in a new session.The Environment Background multiplier now affects the Sky texture's procedural clouds when rendered with V-Ray GPU.The Adaptive lights optimization no longer causes artifacts in scenes containing Subsurface Scattering materials.The V-Ray Log window now correctly filters errors not caused by V-Ray and no longer pops up for such encounters.Canceling the opening of a new SketchUp model no longer closes the Asset Editor.An issue causing the V-Ray UI to crash in rare situations is resolved.An issue causing the Animation Frame sliders to disappear in specific situations is resolved.An issue preventing V-Ray windows from closing when opening a new file is resolved.Export V-Ray Proxy window now consistently provides the same output file name when being opened multiple times.Export V-Ray Scene window now correctly sets the current project's name in its File Path field.
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